package assets
{
	import mx.core.SoundAsset;
	
	/**
	 * Baza svukova
	 */
	public class Sounds
	{
		
		[Embed(source="../sounds/MarinShoot.mp3")]
		public static var MarinShoot:Class;
		public static var marinShoot:SoundAsset = new MarinShoot() as SoundAsset;
		
		[Embed(source="../sounds/monsterDead.mp3")]
		public static var MonsterDead:Class;
		public static var monsterDead:SoundAsset = new MonsterDead() as SoundAsset;
		
		[Embed(source="../sounds/monsterFight1.mp3")]
		public static var MonsterFight1:Class;
		public static var monsterFight1:SoundAsset = new MonsterFight1() as SoundAsset;
		
		[Embed(source="../sounds/monsterFight2.mp3")]
		public static var MonsterFight2:Class;
		public static var monsterFight2:SoundAsset = new MonsterFight2() as SoundAsset;
		
		[Embed(source="../sounds/Earthquake.mp3")]
		public static var Earthquake:Class;
		public static var earthquake:SoundAsset = new Earthquake() as SoundAsset;
		
		[Embed(source="../sounds/gunerShoot.mp3")]
		public static var GunerShoot:Class;
		public static var gunerShoot:SoundAsset = new GunerShoot() as SoundAsset;
		
	}
}